Why Memento exists

MEMENTO MORI.

Life is short, and most adults still spend too much of it at identical tables, trying to make an evening happen. Memento was built around a different idea: a place that gives people reasons to move, play, taste, talk and find something together. It turned into a working brewery, restaurant, bar and social playground beside the Lachine Canal.

Guests at Memento playing darts with beers on the table, a white bicycle and a painting behind them
AN ORDINARY EVENING

A PLACE THAT HELPS THE EVENING HAPPEN

Most bars provide drinks, music and a table. The rest is left entirely to the people sitting there.

We wanted to design more of the conditions around an evening without deciding what the evening had to become. That meant brewing beer in the building. Making rooms that did not all feel the same. Adding games people could start without planning. Leaving room for birthdays, tournaments, strangers, regulars and coworkers to use the place differently.

There is no correct way through Memento. You can stay at the bar, move upstairs, start a game, find another room or spend the whole night talking over one table.

The place provides the possibilities. The people decide what happens.

The foosball table and an arcade cabinet under the indoor tree at Memento
A game you can start without planning
Guests around the ping-pong table upstairs at Memento
Upstairs, the same night goes differently

THE IDEA WAITED MORE THAN TEN YEARS

The idea of opening a brewery had been there for more than a decade. There was never enough time, money or space to make it real while running other businesses.

Near the end of the pandemic, everything had slowed down. It was a hard stretch, but it made the opening to finally build the place that had been waiting.

The building was five minutes from home. Alexander passed it regularly on Saint-Patrick Street, beside the Lachine Canal — 2471 rue Saint-Patrick had housed offices and distribution for Sharp, and it did not look like a brewery or a bar.

That was part of the opportunity.

Pointe-Saint-Charles and the Lachine Canal from above
Pointe-Saint-Charles, from above

WE DIDN’T WANT EVERY ROOM TO MATCH

The corporate interior came out, and the building was divided into spaces with different personalities.

The brewery stayed visible. The yellow staircase connected the two floors. Games became part of the rooms instead of a separate arcade. The bar, the tables, the art and the strange objects were allowed to look collected rather than perfectly coordinated.

Memento was designed as a place people could explore — not a room where everyone is assigned the same chair.

The purple-lit main bar and the yellow staircase at Memento
The yellow staircase, between the two floors
A private room at Memento: neon on a brick wall and a motorcycle
One room, nothing like the next
The Memento shop corner: T-shirts, decor and a sculpted head
Collected, not coordinated

A NEW IDEA, WITH SOME FAMILIAR ROOTS

Before Memento, we made escape games.

Building A/Maze taught us that people connect differently when they have something to discover together. They talk, solve, disagree, laugh and leave with a shared reference that belongs to their group.

But an escape game has a timer and an ending. Memento took the observation behind those games and turned it into something new. There is no one-hour format and no final puzzle. The whole building is the format: beer, food, rooms, games and people moving between them.

Memento is its own brewery, restaurant, team and community. The connection to A/Maze Entertainment Group stays part of its creative roots — and it makes it possible to combine venues for larger group events — but Memento stands on its own.

A room in an A/Maze escape game: a Victorian study dressed with props and warm lamps
Where it started: an escape game
Inside Memento: the foosball table and social seating
No timer, no final puzzle

WHY BEER?

Beer has history, chemistry, ritual and personality. It can carry an idea through a recipe, a name, a label, an ingredient or a collaboration. It also has a simple social purpose: people gather around it.

At Memento the beer is designed and brewed in the same building where it is served. Jeka and Dmitrii can develop an idea, put it in a tank, and hear what guests think a few metres away.

Beer is one part of Memento, and an important one. It gives the place its own product, its own rhythm and a reason to keep changing.

The Memento brewhouse: stainless fermenters, tanks and pipework under the windows
The tanks, a few metres from the bar
A can of Frambastick poured into a glass beside fresh raspberries
An idea, carried by a can

THE NAME ARRIVED TEN DAYS BEFORE OPENING

For most of the project the place had another working name. Ten days before opening, it became Memento.

A memento is an object connected to a person, a place or a memory. The phrase memento mori means remember that you must die. It can sound dark. We understood it differently: life is short, so pay attention to the people, places and evenings that deserve it.

Order the beer you have not tried. Start the game. Invite the people you keep meaning to see. Stay when the conversation is going well.

Memento is the place. Mori is the reminder.

A tulip glass of hazy orange beer with MEMENTO! printed on it, on a black table in front of ivy
The word, on the glass

MEET MORI

Mori is the bulldog who turns up throughout Memento.

He is part host, part guide and part troublemaker. He is on cans, menus, signs and small details hidden around the building.

He does not explain the place. He keeps an eye on it.

Mori drawn full length, with a trident, on fire, over a Memento glass
Mori, on a beer label

THE PLACE CHANGED WHEN PEOPLE ENTERED IT

Memento was designed when small gatherings still looked like the future. People quickly had other plans.

A friend’s birthday became one of the first real nights in the building. Then came office parties, chess players, trivia, tournaments, screenings, regulars, families, tourists, and people who came for one drink and found another reason to stay.

Today several completely different evenings can happen here at the same time. That is not a departure from the original idea. It is the idea working.

Staff carrying a birthday cake with sparklers through the Memento bar
One of the first real nights
Guests watching the big screen at Memento on a game night
Several evenings, at once
Six members of the Memento team in red Memento T-shirts behind the bar

COME USE THE PLACE YOUR WAY.

Have a beer brewed here. Eat something. Start a game, or ignore every game and stay at the same table. Memento provides the place. The evening belongs to the people inside it.

Book a table